When an enemy wallops an ally, the ally must lose life based upon a calculated defense value, but this stat is kept hidden. Right from the start, character statistics and creation are presented without explanation. Once the pretty opening video ends, the player would be best advised to turn the PSP off and switch to any other UMD, as Valhalla Knights 2 ignores the world's judgment of its predecessor by being a crystal clear example of how not to design a dungeon crawler. In the time since, a thousand years are like a day in that people still maintain a fearful existence, living around crumbled buildings, cursing the Goddess, and anticipating her dreadful return. The Witch was slain, but her final spell critically damaged the Goddess, causing her to explode into millions of monsters, called hostiae, and vanish without a trace. ![]() ![]() As cities fell and chaos spread, mankind's fate was postponed when the Witch of the Crystal confronted her and put a stop to her misanthropic plan. Rather than help the world, though, she came to destroy it. No warp points, and shortcuts are trivial.Ī thousand years ago, belief in the gods was validated when the Goddess of Judgment descended from the heavens in all her solemn glory. ![]() Traverse the same maze hundreds of times. ![]() Lots and lots of dying with no penalty. Battle system can only be played well by AI. Unexplained character creation and stats.
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